🌻🔥
這一兩個月開始, 常會有人在我貼文的留言處(comments)發文, 說我有群組, 會收費報明牌.
首先, 謝謝對方的抬愛, 不過有些事情我想澄清:
1. 我不是老師😅
2. 我從來不收費
3. 我一向的態度是buy and do homework(做功課). 我會介紹公司, 也會聊我對公司的看法, 但最終還是要回歸到, 由訊息接收者去做功課, 由自己來決定公司的好or不好.
🌻分享一下我平常看個股基本面(fundamental)的資料來源.
除了公司的年報, 財報, 財經刊物外, 我也會看劵商網站提供的報告.
比較了幾間劵商網站的基本面報告來源(p.s.網站也會提供技術面, 不過這邊只提基本面的報告):
Charles Schwab:
Argus, Briefing.com, Credit Suisse(瑞銀), Economist Intelligence, MarketEdge, Morningstar(晨星), Reuters, CFRA (Formerly S&P) and Vickers.
E*Trade (好像只有居住在美國的投資人才可以開戶):
主要有Morgan Stanley的報告; 也有TipRank分析師對個股的評價
(這家也是我的首選)
First Trade:
主要有Morningstar的報告
TDAmeritrade:
New Construct, Ford Research, CFRA, The Street
🌻Transitory
聯準會一直說通膨是暫時的/過渡的. 媒體中最常出現的就是"transitory"這個字了.
上周的財報結果, 也有一個暫時的/過渡的例子.
這次PYPL大跌主要的原因, 就是跟eBay的合作關係要終止了, 而且eBay在這季對業務的TPV影響比想像中的大(This quarter, eBay had a much greater effect on our TPV than in the first quarter).
不過高層有說, 與eBay脫鉤是很早之前就知道的事情了(We always knew these revenues were moving away, it's just a matter of timing and now we've got kind of what we think is the right case, a 100% in third quarter and then from there on in, those pressures abate), 而且來自eBay的營收&交易量占比越來越少:
--營收占比: Q1 22%; Q2 13%
--交易量: eBay represented 4% of our volume in Q2, down 512 basis points from last year
沒有eBay的交易量, PYPL的交易量成長也還是很高(Excluding eBay, our volumes grew by a remarkable 48% on a spot basis); 營收成長也不差(Excluding eBay, our revenues grew at approximately 32%(包含eBay的話, 營收成長是19%)).
另一個大跌的原因, 也是因為上面的情況, 所以沒有如之前一樣提高財測(預估Q3的營收成長約為14%).
不過PYPL其他基本面無異常. 可放心buy the dip. 供參.
另: 今天也有Square收購澳洲Buy Now Pay Later的公司Afterpay的新聞:
https://www.cnbc.com/2021/08/02/square-to-buy-australia-fintech-afterpay-amid-buy-now-pay-later-trend.html
而PayPal也有在澳洲做了Buy Now Pay Later的佈署(from這季的電話會議內容):
"Australia is now fully deployed and off to a strong start with additional countries in Europe, slated to rollout later this year."
🌻美國生活
這次進城, 到了一些餐廳, 會看到貼出告示, 說因為缺工, 請大家耐心等候.
今天的新聞也有了這樣的報導:
https://www.youtube.com/watch?v=Za1geuvVx4Y
🌻附上本周發表財報公司一覽表
Pictures:
1. 餐廳缺工, 請大家耐心的告示
2. 一個有趣的歷史. 這地方本來是密西根州立(精神)醫院, 現在變成了公寓, 以及一些商家聚集的地方.
這地方也是密西根第一個有電力的地方(好像是愛迪生拿來測試直流電的場所)(愛迪生跟福特是朋友, 愛迪生也會來密西根找福特)
3. from earningswhispers.com
同時也有230部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,A Total War Saga: TROY ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy A Total War Saga: TROY is the first in the award-...
「construct 3」的推薦目錄:
- 關於construct 3 在 貓的成長美股異想世界 Facebook 的最佳貼文
- 關於construct 3 在 Facebook 的最讚貼文
- 關於construct 3 在 軟體開發學習資訊分享 Facebook 的最讚貼文
- 關於construct 3 在 Shiney Youtube 的最讚貼文
- 關於construct 3 在 Shiney Youtube 的最佳貼文
- 關於construct 3 在 三尾木木犬 Youtube 的最佳解答
- 關於construct 3 在 Construct 3 - 首页 的評價
- 關於construct 3 在 Game Making Software - Construct 3 - Pinterest 的評價
construct 3 在 Facebook 的最讚貼文
When the first ever iPhone launched in 2007, YouTube was still very 'young' and it was the first year of my professional photography career. A tutorial was not a thing back then and the closest thing to a behind the scenes of a professional shoot was probably from Chase Jarvis' YouTube channel, "Chase Jarvis RAW".
I figured this YouTube/video thing would be a great addition to my business. In 2012, I got a couple of Facebook friends to do some BTS videos of my shoot for a small amount of money. Mind you, the job that I take was not some big fancy advertisement campaigns and it was coming out of my personal pocket.
Coming from a stills background, creating motion pictures made no sense to me - technically or aesthetically. I have no idea what was the "correct shutter speed" to shoot at, I do not have any idea to construct a basic 3 act narrative; I was bad at story telling through motion pictures.
Throughout the years, I have watched countless of tutorials and other artworks from different filmmakers. I was trying to figure out how to construct the visuals from start to end.
It wasn't until 2018, when I gathered up enough courage to shoot, edit, and publish my own video. The buzzword of that time was "cinematic" and "travel", so that was what I shot.
Since then, I have been trying different styles of story telling. Travel, fashion, corporate interviews, event highlights, vlogs, tutorials, documentaries.
Moving forward, I am glad that I took the first step back in 2018 to step into an endless rabbit hole 😅
construct 3 在 軟體開發學習資訊分享 Facebook 的最讚貼文
限時免費中,coupon code 在網頁中請自取
🔥 udemy 全站特價中,課程最低價 NT370 起 https://bit.ly/3ecA4NF
https://softnshare.com/opencv-and-java/
construct 3 在 Shiney Youtube 的最讚貼文
A Total War Saga: TROY
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy
A Total War Saga: TROY is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
Total War Saga: Troy is a strategy computer game developed by the Creative Assembly Sofia and published by Sega. It is part of the Total War Saga sub-series and will be released on August 13, 2020 on the Epic Games Store, then on Steam in Summer 2021. As part of the 12 month exclusivity promotional deal with Epic Games, Total War Saga: Troy will be free of charge for the first 24h of it's release.
The game is set during the Trojan War in the Bronze Age, taking place the furthest back in time the series has ever covered.
The Greek gods featured in Troy can influence the game in similar ways to their Homeric counterparts, with their influence spanning entire factions, rather than directly intervening on the battlefield. Gaining favour with the different gods requires players to invest time or sacrifice resources, but also provides various benefits as the game progresses.
Although there is little documentation of Bronze Age naval warfare, naval combat has been included in the form of island battles, inspired by that featured in Total War: Warhammer II – Curse of the Vampire Coast. The Greek god Poseidon will play a major role in these battles.
Hero versus hero combat has been implemented in Troy, wherein two fighting heroes will be given room by nearby units, creating a circular battle area and preventing other units from intervening. Some heroes have an active battle ability called Divine Challenge, which taunts opposing characters into one-on-one combat. Eight heroes are included in the game, such as the Greek champion- Achilles, and the Prince of Troy- Hector.
A Trojan horse mechanic plays a major role within the campaign, appearing in the campaign at specific moments, and providing significant bonuses to players should it be acted upon quickly enough.
Troy introduces a new multiple resource economy that reflects the advancing pre-monetary barter economy of the Bronze Age setting. The five different resources are food, wood, stone, bronze, and gold, which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, whereas more formidable structures will require stone, and higher tier units will require bronze. Gold is vital for trade due to its universal rarity.
The diplomacy system in Troy builds on that featured in Total War: Three Kingdoms, allowing you to appease allies, your enemies in their place, allowing the player to change the entire course of the Trojan war. Other new diplomatic features which are unique to Troy will also be introduced.
![post-title](https://i.ytimg.com/vi/4d4BHb4G5XA/hqdefault.jpg)
construct 3 在 Shiney Youtube 的最佳貼文
A Total War Saga: TROY
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy
A Total War Saga: TROY is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
Total War Saga: Troy is a strategy computer game developed by the Creative Assembly Sofia and published by Sega. It is part of the Total War Saga sub-series and will be released on August 13, 2020 on the Epic Games Store, then on Steam in Summer 2021. As part of the 12 month exclusivity promotional deal with Epic Games, Total War Saga: Troy will be free of charge for the first 24h of it's release.
The game is set during the Trojan War in the Bronze Age, taking place the furthest back in time the series has ever covered.
The Greek gods featured in Troy can influence the game in similar ways to their Homeric counterparts, with their influence spanning entire factions, rather than directly intervening on the battlefield. Gaining favour with the different gods requires players to invest time or sacrifice resources, but also provides various benefits as the game progresses.
Although there is little documentation of Bronze Age naval warfare, naval combat has been included in the form of island battles, inspired by that featured in Total War: Warhammer II – Curse of the Vampire Coast. The Greek god Poseidon will play a major role in these battles.
Hero versus hero combat has been implemented in Troy, wherein two fighting heroes will be given room by nearby units, creating a circular battle area and preventing other units from intervening. Some heroes have an active battle ability called Divine Challenge, which taunts opposing characters into one-on-one combat. Eight heroes are included in the game, such as the Greek champion- Achilles, and the Prince of Troy- Hector.
A Trojan horse mechanic plays a major role within the campaign, appearing in the campaign at specific moments, and providing significant bonuses to players should it be acted upon quickly enough.
Troy introduces a new multiple resource economy that reflects the advancing pre-monetary barter economy of the Bronze Age setting. The five different resources are food, wood, stone, bronze, and gold, which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, whereas more formidable structures will require stone, and higher tier units will require bronze. Gold is vital for trade due to its universal rarity.
The diplomacy system in Troy builds on that featured in Total War: Three Kingdoms, allowing you to appease allies, your enemies in their place, allowing the player to change the entire course of the Trojan war. Other new diplomatic features which are unique to Troy will also be introduced.
![post-title](https://i.ytimg.com/vi/JMXhWsNzyyQ/hqdefault.jpg)
construct 3 在 三尾木木犬 Youtube 的最佳解答
⭐『訂閱汪汪』得知最新影片消息 ➔ http://bit.ly/DaiCyuan_sub 🐶
📜 萌娘世界集數列表 ➔ https://pse.is/QJ2S9
📜 汪汪的巴哈姆特文 ➔ http://sc.piee.pw/QH8SM (歡迎GP)
・🦴・🦴・🦴・║ 找到汪汪 ║・🦴・🦴・🦴・
💬 Facebook ➔ https://www.facebook.com/ThreeTailPuppy
💬 Instagram ➔ https://www.instagram.com/julius_cyuan
💬 Plurk ➔ http://www.plurk.com/puppy910240
💬 Twitter ➔ https://twitter.com/puppy910240
🍮 超商贊助汪汪 ➔ http://bit.ly/DaiCyuan_Donate
🍮 信用卡贊助汪汪 ➔ https://streamlabs.com/dai_cyuan
💬 紅石口袋 ➔ http://www.facebook.com/RedStone.Poke
・🦴・🦴・🦴・║ 遊戲資訊 ║・🦴・🦴・🦴・
🎮 遊玩版本 ➔ #Minecraft 1.12.2
💾 主要模組1️⃣ ➔ 蓋亞魔典 1.7.2
💾 主要模組2️⃣ ➔ AT2萌娘化 1.0.16
💾 主要模組3️⃣ ➔ 動物朋友 5.5.0
💾 主要模組4️⃣ ➔ 小女僕 fp.038
🔌 重要附件 ➔ HiFM 獸系模型
💾 主要模組5️⃣ ➔ 東方女僕 1.2.2
💾 主要模組6️⃣ ➔ 匠魂 2.13.0.171
📌 模組包宗旨 ➔ #異種族娘 #全婆俠成名錄
📜 模組包清單 ➔ http://sc.piee.pw/QDNPB
・🦴・🦴・🦴・║ 製片夥伴 ║・🦴・🦴・🦴・
🎥 錄影軟體 ➔ Action!
👊 剪接 ➔ 蔡先生
👊 字幕 ➔ 病病之神自在天
🖼️ 縮圖背景 ➔ 魔物娘的同居日常
🖼️ 水手服造型:彩魚 ➔ https://pse.is/L33HY
・🦴・🦴・🦴・║ 音樂使用 ║・🦴・🦴・🦴・
🎵 版權聲明
Hamster March by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100212
Artist: http://incompetech.com/
![post-title](https://i.ytimg.com/vi/0r-BTIrrA_M/hqdefault.jpg)
construct 3 在 Game Making Software - Construct 3 - Pinterest 的美食出口停車場
Game Making Software - Construct 3 · Construct 2 games run in a browser using HTML5 technology. This means there are many ways you can publish your games. Here's ... ... <看更多>
construct 3 在 Construct 3 - 首页 的美食出口停車場
Construct 3. 1329 次赞· 2 人在谈论. Construct 3: Make impressive games easier and faster than ever before. ... <看更多>