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jquery觸發事件 在 コバにゃんチャンネル Youtube 的最讚貼文
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The IFrame player API lets you embed a YouTube video player on your website and control the player using JavaScript.
Using the API's JavaScript functions, you can queue videos for playback; play, pause, or stop those videos; adjust the player volume; or retrieve information about the video being played. You can also add event listeners that will execute in response to certain player events, such as a player state change.
This guide explains how to use the IFrame API. It identifies the different types of events that the API can send and explains how to write event listeners to respond to those events. It also details the different JavaScript functions that you can call to control the video player as well as the player parameters you can use to further customize the player.
RequirementsThe user's browser must support the HTML5 postMessage
feature. Most modern browsers support postMessage
.
Embedded players must have a viewport that is at least 200px by 200px. If the player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
Any web page that uses the IFrame API must also implement the following JavaScript function:
onYouTubeIframeAPIReady
– The API will call this function when the page has finished downloading the JavaScript for the player API, which enables you to then use the API on your page. Thus, this function might create the player objects that you want to display when the page loads.
The sample HTML page below creates an embedded player that will load a video, play it for six seconds, and then stop the playback. The numbered comments in the HTML are explained in the list below the example.
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div> <script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script'); tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); // 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
} // 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
} // 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>
</body>
</html>
The following list provides more details about the sample above:
The <div>
tag in this section identifies the location on the page where the IFrame API will place the video player. The constructor for the player object, which is described in the Loading a video player section, identifies the <div>
tag by its id
to ensure that the API places the <iframe>
in the proper location. Specifically, the IFrame API will replace the <div>
tag with the <iframe>
tag.
As an alternative, you could also put the <iframe>
element directly on the page. The Loading a video player section explains how to do so.
The code in this section loads the IFrame Player API JavaScript code. The example uses DOM modification to download the API code to ensure that the code is retrieved asynchronously. (The <script>
tag's async
attribute, which also enables asynchronous downloads, is not yet supported in all modern browsers as discussed in this Stack Overflow answer.
The onYouTubeIframeAPIReady
function will execute as soon as the player API code downloads. This portion of the code defines a global variable, player
, which refers to the video player you are embedding, and the function then constructs the video player object.
The onPlayerReady
function will execute when the onReady
event fires. In this example, the function indicates that when the video player is ready, it should begin to play.
The API will call the onPlayerStateChange
function when the player's state changes, which may indicate that the player is playing, paused, finished, and so forth. The function indicates that when the player state is 1
(playing), the player should play for six seconds and then call the stopVideo
function to stop the video.
After the API's JavaScript code loads, the API will call the onYouTubeIframeAPIReady
function, at which point you can construct a YT.Player
object to insert a video player on your page. The HTML excerpt below shows the onYouTubeIframeAPIReady
function from the example above:
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
The constructor for the video player specifies the following parameters:
The first parameter specifies either the DOM element or the id
of the HTML element where the API will insert the <iframe>
tag containing the player.
The IFrame API will replace the specified element with the <iframe>
element containing the player. This could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
width
(number) – The width of the video player. The default value is 640
.height
(number) – The height of the video player. The default value is 390
.videoId
(string) – The YouTube video ID that identifies the video that the player will load.playerVars
(object) – The object's properties identify player parameters that can be used to customize the player.events
(object) – The object's properties identify the events that the API fires and the functions (event listeners) that the API will call when those events occur. In the example, the constructor indicates that the onPlayerReady
function will execute when the onReady
event fires and that the onPlayerStateChange
function will execute when the onStateChange
event fires.As mentioned in the Getting started section, instead of writing an empty <div>
element on your page, which the player API's JavaScript code will then replace with an <iframe>
element, you could create the <iframe>
tag yourself. The first example in the Examples section shows how to do this.
<iframe id="player" type="text/html" width="640" height="390"
src="http://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1&origin=http://example.com"
frameborder="0"></iframe>
Note that if you do write the <iframe>
tag, then when you construct the YT.Player
object, you do not need to specify values for the width
and height
, which are specified as attributes of the <iframe>
tag, or the videoId
and player parameters, which are are specified in the src
URL. As an extra security measure, you should also include the origin
parameter to the URL, specifying the URL scheme (http://
or https://
) and full domain of your host page as the parameter value. While origin
is optional, including it protects against malicious third-party JavaScript being injected into your page and hijacking control of your YouTube player.
For other examples on constructing video player objects, see Examples.
OperationsTo call the player API methods, you must first get a reference to the player object you wish to control. You obtain the reference by creating a YT.Player
object as discussed in the Getting started and Loading a video player sections of this document.
Queueing functions allow you to load and play a video, a playlist, or another list of videos. If you are using the object syntax described below to call these functions, then you can also queue or load a list of a user's uploaded videos.
The API supports two different syntaxes for calling the queueing functions.
The argument syntax requires function arguments to be listed in a prescribed order.
The object syntax lets you pass an object as a single parameter and to define object properties for the function arguments that you wish to set. In addition, the API may support additional functionality that the argument syntax does not support.
For example, the loadVideoById
function can be called in either of the following ways. Note that the object syntax supports the endSeconds
property, which the argument syntax does not support.
Argument syntax
loadVideoById("bHQqvYy5KYo", 5, "large")
Object syntax
loadVideoById({'videoId': 'bHQqvYy5KYo',
'startSeconds': 5,
'endSeconds': 60});
cueVideoById
Argument syntax
player.cueVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.cueVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5
).endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoById
Argument syntax
player.loadVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.loadVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.startSeconds
parameter accepts a float/integer. If it is specified, then the video will start from the closest keyframe to the specified time.endSeconds
parameter accepts a float/integer. If it is specified, then the video will stop playing at the specified time.cueVideoByUrl
Argument syntax
player.cueVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.cueVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify startSeconds
and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5).endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoByUrl
Argument syntax
player.loadVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.loadVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing. If startSeconds
(number can be a float) is specified, the video will start from the closest keyframe to the specified time.endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing.The cuePlaylist
and loadPlaylist
functions allow you to load and play a playlist. If you are using object syntax to call these functions, you can also queue (or load) a list of a user's uploaded videos.
Since the functions work differently depending on whether they are called using the argument syntax or the object syntax, both calling methods are documented below.
cuePlaylist
Argument syntax
player.cuePlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
video cued
event (5
).The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property identifies that video's ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a playlist and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
Object syntax
player.cuePlaylist({listType:String,
list:String,
index:Number,
startSeconds:Number}):Void
When the list is cued and ready to play, the player will broadcast a video cued
event (5
).
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
If the listType
property value is playlist
, then the list
property specifies the playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property identifies a playlist's ID, and the video
resource's id
property specifies a video ID.
If the listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.
If the listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.
The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a list and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
loadPlaylist
Argument syntax
This function loads the specified playlist and plays it.
player.loadPlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property specifies a video ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing.
Object syntax
This function loads the specified list and plays it. The list can be a playlist or a user's uploaded videos feed. The ability to load a list of search results is deprecated and will no longer be supported as of 15 November 2020.
player.loadPlaylist({list:String,
listType:String,
index:Number,
startSeconds:Number}):Void
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
If the listType
property value is playlist
, then the list
property specifies a playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property specifies a playlist's ID, and the video
resource's id
property specifies a video ID.
If the listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.
If the listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.
The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing.
player.playVideo():Void
playing
(1).player.pauseVideo():Void
paused
(2
) unless the player is in the ended
(0
) state when the function is called, in which case the player state will not change.player.stopVideo():Void
pauseVideo
function. If you want to change the video that the player is playing, you can call one of the queueing functions without calling stopVideo
first.pauseVideo
function, which leaves the player in the paused
(2
) state, the stopVideo
function could put the player into any not-playing state, including ended
(0
), paused
(2
), video cued
(5
) or unstarted
(-1
).player.seekTo(seconds:Number, allowSeekAhead:Boolean):Void
playing
, video cued
, etc.), the player will play the video.The seconds
parameter identifies the time to which the player should advance.
The player will advance to the closest keyframe before that time unless the player has already downloaded the portion of the video to which the user is seeking.
The allowSeekAhead
parameter determines whether the player will make a new request to the server if the seconds
parameter specifies a time outside of the currently buffered video data.
We recommend that you set this parameter to false
while the user drags the mouse along a video progress bar and then set it to true
when the user releases the mouse. This approach lets a user scroll to different points of a video without requesting new video streams by scrolling past unbuffered points in the video. When the user releases the mouse button, the player advances to the desired point in the video and requests a new video stream if necessary.
Note: The 360° video playback experience has limited support on mobile devices. On unsupported devices, 360° videos appear distorted and there is no supported way to change the viewing perspective at all, including through the API, using orientation sensors, or responding to touch/drag actions on the device's screen.
player.getSphericalProperties():Object
enableOrientationSensor
property is set to true
, then this function returns an object in which the fov
property contains the correct value and the other properties are set to 0
.yaw
pitch
roll
getSphericalProperties
function always returns 0
as the value of the roll
property.fov
player.setSphericalProperties(properties:Object):Void
properties
object. The view persists values for any other known properties not included in that object.fov
property and does not affect the yaw
, pitch
, and roll
properties for 360° video playbacks. See the enableOrientationSensor
property below for more detail.properties
object passed to the function contains the following properties:yaw
pitch
roll
fov
enableOrientationSensor
DeviceOrientationEvent
. The default parameter value is true
.true
, an embedded player relies only on the device's movement to adjust the yaw
, pitch
, and roll
properties for 360° video playbacks. However, the fov
property can still be changed via the API, and the API is, in fact, the only way to change the fov
property on a mobile device. This is the default behavior.false
, then the device's movement does not affect the 360° viewing experience, and the yaw
, pitch
, roll
, and fov
properties must all be set via the API.enableOrientationSensor
property value does not have any effect on the playback experience.player.nextVideo():Void
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the first video in the list.
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is not set to play continuously, then playback will end.
player.previousVideo():Void
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the last video in the list.
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is not set to play continuously, then the player will restart the first playlist video from the beginning.
player.playVideoAt(index:Number):Void
The required index
parameter specifies the index of the video that you want to play in the playlist. The parameter uses a zero-based index, so a value of 0
identifies the first video in the list. If you have shuffled the playlist, this function will play the video at the specified position in the shuffled playlist.
player.mute():Void
player.unMute():Void
player.isMuted():Boolean
true
if the player is muted, false
if not.player.setVolume(volume:Number):Void
0
and 100
.player.getVolume():Number
0
and 100
. Note that getVolume()
will return the volume even if the player is muted.player.setSize(width:Number, height:Number):Object
<iframe>
that contains the player.player.getPlaybackRate():Number
1
, which indicates that the video is playing at normal speed. Playback rates may include values like 0.25
, 0.5
, 1
, 1.5
, and 2
.player.setPlaybackRate(suggestedRate:Number):Void
playVideo
function is called or the user initiates playback directly through the player controls. In addition, calling functions to cue or load videos or playlists (cueVideoById
, loadVideoById
, etc.) will reset the playback rate to 1
.onPlaybackRateChange
event will fire, and your code should respond to the event rather than the fact that it called the setPlaybackRate
function.getAvailablePlaybackRates
method will return the possible playback rates for the currently playing video. However, if you set the suggestedRate
parameter to a non-supported integer or float value, the player will round that value down to the nearest supported value in the direction of 1
.player.getAvailablePlaybackRates():Array
1
, which indicates that the video is playing in normal speed.1
).player.setLoop(loopPlaylists:Boolean):Void
This function indicates whether the video player should continuously play a playlist or if it should stop playing after the last video in the playlist ends. The default behavior is that playlists do not loop.
This setting will persist even if you load or cue a different playlist, which means that if you load a playlist, call the setLoop
function with a value of true
, and then load a second playlist, the second playlist will also loop.
The required loopPlaylists
parameter identifies the looping behavior.
If the parameter value is true
, then the video player will continuously play playlists. After playing the last video in a playlist, the video player will go back to the beginning of the playlist and play it again.
If the parameter value is false
, then playbacks will end after the video player plays the last video in a playlist.
player.setShuffle(shufflePlaylist:Boolean):Void
This function indicates whether a playlist's videos should be shuffled so that they play back in an order different from the one that the playlist creator designated. If you shuffle a playlist after it has already started playing, the list will be reordered while the video that is playing continues to play. The next video that plays will then be selected based on the reordered list.
This setting will not persist if you load or cue a different playlist, which means that if you load a playlist, call the setShuffle
function, and then load a second playlist, the second playlist will not be shuffled.
The required shufflePlaylist
parameter indicates whether YouTube should shuffle the playlist.
If the parameter value is true
, then YouTube will shuffle the playlist order. If you instruct the function to shuffle a playlist that has already been shuffled, YouTube will shuffle the order again.
If the parameter value is false
, then YouTube will change the playlist order back to its original order.
player.getVideoLoadedFraction():Float
0
and 1
that specifies the percentage of the video that the player shows as buffered. This method returns a more reliable number than the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods.player.getPlayerState():Number
-1
– unstarted0
– ended1
– playing2
– paused3
– buffering5
– video cuedplayer.getCurrentTime():Number
player.getVideoStartBytes():Number
0
.) Example scenario: the user seeks ahead to a point that hasn't loaded yet, and the player makes a new request to play a segment of the video that hasn't loaded yet.player.getVideoBytesLoaded():Number
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.0
and 1000
that approximates the amount of the video that has been loaded. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.player.getVideoBytesTotal():Number
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.1000
. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.player.getDuration():Number
getDuration()
will return 0
until the video's metadata is loaded, which normally happens just after the video starts playing.getDuration()
function will return the elapsed time since the live video stream began. Specifically, this is the amount of time that the video has streamed without being reset or interrupted. In addition, this duration is commonly longer than the actual event time since streaming may begin before the event's start time.player.getVideoUrl():String
player.getVideoEmbedCode():String
player.getPlaylist():Array
setShuffle
function to shuffle the playlist order, then the getPlaylist()
function's return value will reflect the shuffled order.player.getPlaylistIndex():Number
If you have not shuffled the playlist, the return value will identify the position where the playlist creator placed the video. The return value uses a zero-based index, so a value of 0
identifies the first video in the playlist.
If you have shuffled the playlist, the return value will identify the video's order within the shuffled playlist.
player.addEventListener(event:String, listener:String):Void
event
. The Events section below identifies the different events that the player might fire. The listener is a string that specifies the function that will execute when the specified event fires.player.removeEventListener(event:String, listener:String):Void
event
. The listener
is a string that identifies the function that will no longer execute when the specified event fires.player.getIframe():Object
<iframe>
.player.destroy():Void
<iframe>
containing the player.The API fires events to notify your application of changes to the embedded player. As noted in the previous section, you can subscribe to events by adding an event listener when constructing the YT.Player
object, and you can also use the addEventListener
function.
The API will pass an event object as the sole argument to each of those functions. The event object has the following properties:
target
identifies the video player that corresponds to the event.data
specifies a value relevant to the event. Note that the onReady
and onAutoplayBlocked
events do not specify a data
property.The following list defines the events that the API fires:
onReady
target
property, which identifies the player. The function retrieves the embed code for the currently loaded video, starts to play the video, and displays the embed code in the page element that has an id
value of embed-code
.
function onPlayerReady(event) {
var embedCode = event.target.getVideoEmbedCode();
event.target.playVideo();
if (document.getElementById('embed-code')) {
document.getElementById('embed-code').innerHTML = embedCode;
}
}
onStateChange
data
property of the event object that the API passes to your event listener function will specify an integer that corresponds to the new player state.
-1
(unstarted)
0
(ended)
1
(playing)
2
(paused)
3
(buffering)
5
(video cued).
unstarted
(-1
) event. When a video is cued and ready to play, the player will broadcast a video cued
(5
) event. In your code, you can specify the integer values or you can use one of the following namespaced variables:
YT.PlayerState.ENDED
YT.PlayerState.PLAYING
YT.PlayerState.PAUSED
YT.PlayerState.BUFFERING
YT.PlayerState.CUED
onPlaybackQualityChange
data
property value of the event object that the API passes to the event listener function will be a string that identifies the new playback quality.
small
medium
large
hd720
hd1080
highres
onPlaybackRateChange
setPlaybackRate(suggestedRate)
function, this event will fire if the playback rate actually changes. Your application should respond to the event and should not assume that the playback rate will automatically change when the setPlaybackRate(suggestedRate)
function is called. Similarly, your code should not assume that the video playback rate will only change as a result of an explicit call to setPlaybackRate
.data
property value of the event object that the API passes to the event listener function will be a number that identifies the new playback rate.getAvailablePlaybackRates
method returns a list of the valid playback rates for the currently cued or playing video.onError
event
object to the event listener function. That object's data
property will specify an integer that identifies the type of error that occurred.
2
– The request contains an invalid parameter value. For example, this error occurs if you specify a video ID that does not have 11 characters, or if the video ID contains invalid characters, such as exclamation points or asterisks. 5
– The requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred. 100
– The video requested was not found. This error occurs when a video has been removed (for any reason) or has been marked as private.
101
– The owner of the requested video does not allow it to be played in embedded players.
150
– This error is the same as 101
. It's just a 101
error in disguise!
onApiChange
This event is fired to indicate that the player has loaded (or unloaded) a module with exposed API methods. Your application can listen for this event and then poll the player to determine which options are exposed for the recently loaded module. Your application can then retrieve or update the existing settings for those options.
The following command retrieves an array of module names for which you can set player options:
player.getOptions();
captions
module, which handles closed captioning in the player. Upon receiving an onApiChange
event, your application can use the following command to determine which options can be set for the captions
module:player.getOptions('captions');
Retrieving an option:The table below lists the options that the API supports:
player.getOption(module, option);Setting an option
player.setOption(module, option, value);
-1
, 0
, 1
, 2
, and 3
. The default size is 0
, and the smallest size is -1
. Setting this option to an integer below -1
will cause the smallest caption size to display, while setting this option to an integer above 3
will cause the largest caption size to display.null
if you retrieve the option's value. Set the value to true
to reload the closed caption data.onAutoplayBlocked
autoplay
parameter
loadPlaylist
function
loadVideoById
function
loadVideoByUrl
function
playVideo
function
YT.Player
objectsExample 1: Use API with existing <iframe>
In this example, an <iframe>
element on the page already defines the player with which the API will be used. Note that either the player's src
URL must set the enablejsapi
parameter to 1
or the <iframe>
element's enablejsapi
attribute must be set to true
.
The onPlayerReady
function changes the color of the border around the player to orange when the player is ready. The onPlayerStateChange
function then changes the color of the border around the player based on the current player status. For example, the color is green when the player is playing, red when paused, blue when buffering, and so forth.
This example uses the following code:
<iframe id="existing-iframe-example"
width="640" height="360"
src="https://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1"
frameborder="0"
style="border: solid 4px #37474F"
></iframe><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('existing-iframe-example', {
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
document.getElementById('existing-iframe-example').style.borderColor = '#FF6D00';
}
function changeBorderColor(playerStatus) {
var color;
if (playerStatus == -1) {
color = "#37474F"; // unstarted = gray
} else if (playerStatus == 0) {
color = "#FFFF00"; // ended = yellow
} else if (playerStatus == 1) {
color = "#33691E"; // playing = green
} else if (playerStatus == 2) {
color = "#DD2C00"; // paused = red
} else if (playerStatus == 3) {
color = "#AA00FF"; // buffering = purple
} else if (playerStatus == 5) {
color = "#FF6DOO"; // video cued = orange
}
if (color) {
document.getElementById('existing-iframe-example').style.borderColor = color;
}
}
function onPlayerStateChange(event) {
changeBorderColor(event.data);
}
</script>
Example 2: Loud playback
This example creates a 1280px by 720px video player. The event listener for the onReady
event then calls the setVolume
function to adjust the volume to the highest setting.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
width: 1280,
height: 720,
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}function onPlayerReady(event) {
event.target.setVolume(100);
event.target.playVideo();
}
Example 3: This example sets player parameters to automatically play the video when it loads and to hide the video player's controls. It also adds event listeners for several events that the API broadcasts.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
videoId: 'M7lc1UVf-VE',
playerVars: { 'autoplay': 1, 'controls': 0 },
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}
This example uses the following code:
<style>Android WebView Media Integrity API integration
.current-values {
color: #666;
font-size: 12px;
}
</style>
<!-- The player is inserted in the following div element -->
<div id="spherical-video-player"></div><!-- Display spherical property values and enable user to update them. -->
<table style="border: 0; width: 640px;">
<tr style="background: #fff;">
<td>
<label for="yaw-property">yaw: </label>
<input type="text" id="yaw-property" style="width: 80px"><br>
<div id="yaw-current-value" class="current-values"> </div>
</td>
<td>
<label for="pitch-property">pitch: </label>
<input type="text" id="pitch-property" style="width: 80px"><br>
<div id="pitch-current-value" class="current-values"> </div>
</td>
<td>
<label for="roll-property">roll: </label>
<input type="text" id="roll-property" style="width: 80px"><br>
<div id="roll-current-value" class="current-values"> </div>
</td>
<td>
<label for="fov-property">fov: </label>
<input type="text" id="fov-property" style="width: 80px"><br>
<div id="fov-current-value" class="current-values"> </div>
</td>
<td style="vertical-align: bottom;">
<button id="spherical-properties-button">Update properties</button>
</td>
</tr>
</table><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var PROPERTIES = ['yaw', 'pitch', 'roll', 'fov'];
var updateButton = document.getElementById('spherical-properties-button'); // Create the YouTube Player.
var ytplayer;
function onYouTubeIframeAPIReady() {
ytplayer = new YT.Player('spherical-video-player', {
height: '360',
width: '640',
videoId: 'FAtdv94yzp4',
});
} // Don't display current spherical settings because there aren't any.
function hideCurrentSettings() {
for (var p = 0; p < PROPERTIES.length; p++) {
document.getElementById(PROPERTIES[p] + '-current-value').innerHTML = '';
}
} // Retrieve current spherical property values from the API and display them.
function updateSetting() {
if (!ytplayer || !ytplayer.getSphericalProperties) {
hideCurrentSettings();
} else {
let newSettings = ytplayer.getSphericalProperties();
if (Object.keys(newSettings).length === 0) {
hideCurrentSettings();
} else {
for (var p = 0; p < PROPERTIES.length; p++) {
if (newSettings.hasOwnProperty(PROPERTIES[p])) {
currentValueNode = document.getElementById(PROPERTIES[p] +
'-current-value');
currentValueNode.innerHTML = ('current: ' +
newSettings[PROPERTIES[p]].toFixed(4));
}
}
}
}
requestAnimationFrame(updateSetting);
}
updateSetting(); // Call the API to update spherical property values.
updateButton.onclick = function() {
var sphericalProperties = {};
for (var p = 0; p < PROPERTIES.length; p++) {
var propertyInput = document.getElementById(PROPERTIES[p] + '-property');
sphericalProperties[PROPERTIES[p]] = parseFloat(propertyInput.value);
}
ytplayer.setSphericalProperties(sphericalProperties);
}
</script>
YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube. The data collected through usage of this API is the app metadata (the
package name, version number, and signing certificate) and a device attestation token generated by
Google Play services.
The data is used to verify the application and device integrity. It is encrypted, not shared with
third parties, and deleted following a fixed retention period. App developers can
configure their app identity
in the WebView Media Integrity API. The configuration supports an opt-out option.
The documentation has been updated to note that YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube.
The new onAutoplayBlocked
event API is now available.
This event notifies your application if the browser blocks autoplay or scripted playback.
Verification of autoplay success or failure is an
established paradigm
for HTMLMediaElements, and the onAutoplayBlocked
event now provides similar
functionality for the IFrame Player API.
The Getting Started and Loading a Video Player sections have been updated to include examples of using a playerVars
object to customize the player.
Note: This is a deprecation announcement for the embedded player
functionality that lets you configure the player to load search results. This announcement affects
the IFrame Player API's queueing functions for lists,
cuePlaylist
and
loadPlaylist
.
This change will become effective on or after 15 November 2020. After that time, calls to the
cuePlaylist
or loadPlaylist
functions that set the listType
property to search
will generate a 4xx
response code, such as
404
(Not Found
) or 410
(Gone
). This change
also affects the list
property for those functions as that property no longer
supports the ability to specify a search query.
As an alternative, you can use the YouTube Data API's
search.list
method to retrieve search
results and then load selected videos in the player.
The documentation has been updated to reflect the fact that the API no longer supports functions for setting or retrieving playback quality.
As explained in this YouTube Help Center article, to give you the best viewing
experience, YouTube adjusts the quality of your video stream based on your viewing conditions.
The changes explained below have been in effect for more than one year. This update merely aligns
the documentation with current functionality:
getPlaybackQuality
, setPlaybackQuality
, and getAvailableQualityLevels
functionssetPlaybackQuality
will be no-op functions, meaning they willcueVideoById
,loadVideoById
, etc. -- no longer support the suggestedQuality
argument.suggestedQuality
field is no longer supported.suggestedQuality
is specified, it will be ignored when the request is handled. It will not generate anyonPlaybackQualityChange
event is still supported and might signal aThe API now supports features that allow users (or embedders) to control the viewing perspective for 360° videos:
getSphericalProperties
function retrieves the current orientation for the video playback. The orientation includes the following data:setSphericalProperties
function modifies the view to match the submitted property values. In addition to the orientation values described above, this function supports a Boolean field that indicates whether the IFrame embed should respond to DeviceOrientationEvents
on supported mobile devices.This example demonstrates and lets you test these new features.
This update contains the following changes:
Documentation for the YouTube Flash Player API and YouTube JavaScript Player API has been removed and redirected to this document. The deprecation announcement for the Flash and JavaScript players was made on January 27, 2015. If you haven't done so already, please migrate your applications to use IFrame embeds and the IFrame Player API.
This update contains the following changes:
The newly published YouTube API Services Terms of Service ("the Updated Terms"), discussed in detail on the YouTube Engineering and Developers Blog, provides a rich set of updates to the current Terms of Service. In addition to the Updated Terms, which will go into effect as of February 10, 2017, this update includes several supporting documents to help explain the policies that developers must follow.
The full set of new documents is described in the revision history for the Updated Terms. In addition, future changes to the Updated Terms or to those supporting documents will also be explained in that revision history. You can subscribe to an RSS feed listing changes in that revision history from a link in that document.
This update contains the following changes:
The documentation has been corrected to note that the onApiChange
method provides access to the captions
module and not the cc
module.
The Examples section has been updated to include an example that demonstrates how to use the API with an existing <iframe>
element.
The clearVideo
function has been deprecated and removed from the documentation. The function no longer has any effect in the YouTube player.
European Union (EU) laws require that certain disclosures must be given to and consents obtained from end users in the EU. Therefore, for end users in the European Union, you must comply with the EU User Consent Policy. We have added a notice of this requirement in our YouTube API Terms of Service.
This update contains the following changes:
The new removeEventListener function lets you remove a listener for a specified event.
This update contains the following changes:
The Requirements section has been updated to note that embedded players must have a viewport that is at least 200px by 200px. If a player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
This update contains the following changes:
The Overview now includes a video of a 2011 Google I/O presentation that discusses the iframe player.
This update contains the following changes:
The Queueing functions section has been updated to explain that you can use either argument syntax or object syntax to call all of those functions. Note that the API may support additional functionality in object syntax that the argument syntax does not support.
In addition, the descriptions and examples for each of the video queueing functions have been updated to reflect the newly added support for object syntax. (The API's playlist queueing functions already supported object syntax.)
When called using object syntax, each of the video queueing functions supports an endSeconds
property, which accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called.
The getVideoStartBytes
method has been deprecated. The method now always returns a value of 0
.
This update contains the following changes:
The example in the Loading a video player section that demonstrates how to manually create the <iframe>
tag has been updated to include a closing </iframe>
tag since the onYouTubeIframeAPIReady
function is only called if the closing </iframe>
element is present.
This update contains the following changes:
The Operations section has been expanded to list all of the supported API functions rather than linking to the JavaScript Player API Reference for that list.
The API supports several new functions and one new event that can be used to control the video playback speed:
Functions
getAvailablePlaybackRates
– Retrieve the supported playback rates for the cued or playing video. Note that variable playback rates are currently only supported in the HTML5 player.
getPlaybackRate
– Retrieve the playback rate for the cued or playing video.
setPlaybackRate
– Set the playback rate for the cued or playing video.
Events
onPlaybackRateChange
– This event fires when the video's playback rate changes.
This update contains the following changes:
The new getVideoLoadedFraction
method replaces the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods. The new method returns the percentage of the video that the player shows as buffered.
The onError
event may now return an error code of 5
, which indicates that the requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred.
The Requirements section has been updated to indicate that any web page using the IFrame API must also implement the onYouTubeIframeAPIReady
function. Previously, the section indicated that the required function was named onYouTubePlayerAPIReady
. Code samples throughout the document have also been updated to use the new name.
Note: To ensure that this change does not break existing implementations, both names will work. If, for some reason, your page has an onYouTubeIframeAPIReady
function and an onYouTubePlayerAPIReady
function, both functions will be called, and the onYouTubeIframeAPIReady
function will be called first.
The code sample in the Getting started section has been updated to reflect that the URL for the IFrame Player API code has changed to http://www.youtube.com/iframe_api
. To ensure that this change does not affect existing implementations, the old URL (http://www.youtube.com/player_api
) will continue to work.
This update contains the following changes:
The Operations section now explains that the API supports the setSize()
and destroy()
methods. The setSize()
method sets the size in pixels of the <iframe>
that contains the player and the destroy()
method removes the <iframe>
.
This update contains the following changes:
We have removed the experimental
status from the IFrame Player API.
The Loading a video player section has been updated to point out that when inserting the <iframe>
element that will contain the YouTube player, the IFrame API replaces the element specified in the constructor for the YouTube player. This documentation change does not reflect a change in the API and is intended solely to clarify existing behavior.
In addition, that section now notes that the insertion of the <iframe>
element could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
This update contains the following changes:
The Operations section has been updated to explain that the IFrame API supports a new method, getIframe()
, which returns the DOM node for the IFrame embed.
This update contains the following changes:
The Requirements section has been updated to note the minimum player size.
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本文实例讲述了jquery获取并修改触发事件的DOM元素。分享给大家供大家参考,具体如下: 需求当点击关注后,改变按钮样式并显示取消关注,如图 实...
#29. trigger() 方法| W3School jQuery 参考手册 - wizardforcel
jQuery 事件 - trigger() 方法. 实例. 触发input 元素的select 事件: $("button").click(function(){ $("input").trigger("select"); }); ...
#30. 从一个bug说jquery的事件注册和触发机制 - 腾讯云
*/ handlers[handler.guid] = handler; }, handle : function(event){ /*取出dom元素上的所的事件处理函数, 顺次执行*/ handlers = (jQuery.data(this, " ...
#31. jquery怎么设置input值改变时触发事件-前端问答 - php中文网
在jquery中,可以利用change()方法设置input值改变时触发事件,该方法用于设置当元素的值改变时发生change事件,也可以规定当事件发生时运行的函数, ...
#32. JQuery自动触发事件的方法 - phpStudy
例如在用户进入页面后,就触发click事件,而不需要用户去主动单击。 在JQuery中,可以使用trigger()方法完成模拟操作。例如可以使用下面的代码来触发id为btn的按钮的click ...
#33. jQuery Event - 如何延迟触发事件_W3Cschool代码实例 - 编程狮
jQuery Event - 如何延迟触发事件 · <! · <html> · <head> · <script type · src='http://code.jquery.com/jquery-1.9.1.js'></script> · <script type='text/javascript · $(window) ...
#34. jQuery手动触发事件-trigger()方法 - Victor's Blog
jQuery 事件 参考手册实例触发input 元素的select 事件: $("button").click(function(){ $("input").trigger("select"); }); 亲自试一试定义和 ...
#35. jquery实现回车键触发事件(实例讲解) - html中文网
下面小编就为大家分享一篇jquery实现回车键触发事件的实例讲解,具有很好的参考价值,希望对大家有所帮助。一起跟随小编过来看看吧.
#36. 如何获取使用JavaScript/JQuery 触发事件的元素的类?
How to get the class of a element which has fired an event using JavaScript/JQuery?给定一个HTML 文档并触发了某个事件,任务是获取触发该事件的 ...
#37. jQuery事件:bind、delegate、on的区别 - Harttle Land
.keyup() : Bind an event handler to the "keyup" JavaScript event, or trigger that event on an element. 除了封装大多数的javascript事件,jQuery ...
#38. 第6 章事件 - JavaScript
JavaScript 或jQuery 程式可以偵測這些事件並進一步處理,例如修改DOM 內容 ... var $this = $(this):this 是觸發事件的元素, $(this) 產生一個jQuery 物件,此處將 ...
#39. jquery 滾動條觸發事件 - w3c學習教程
jquery 滾動條觸發事件,1。監聽某個元素的滾動條事件selector scroll function 2 獲取滾動條滾動的距離selector scrollto.
#40. jquery回车触发事件- OSCHINA - 中文开源技术交流社区
jquery 回车触发事件. 加载中. 暂无相关内容. 相关关键词. 更多关键词 · js刷新当前页面事件 触发单击事件 js中怎么自动触发点击事件 jquery回车触发事件 onchange事件 ...
#41. JS實現select選中option觸發事件操作示例- IT閱讀
現在有一 id=test 的下拉框,怎麼拿到選中的那個值呢? 分別使用javascript原生的方法和jquery方法. <select id="test" name=""> <option value="1 ...
#42. 在jQuery 中如何获取触发事件的元素的ID-之路教程 - OnITRoad
在jQuery 中如何获取触发事件的元素的ID 有一个简单的方法用于获取触发事件的元素的ID。 event.target 属性旨在获取在jQuery 中触发事件的元素的ID: 文档的标题.
#43. jQuery 模擬滑鼠Click事件,觸發綁定事件
jQuery 模擬滑鼠Click事件,觸發綁定事件. trigger 模擬user動作,觸發click事件. $(document).ready(function(e) { $('#test').click(function(e){ ...
#44. button按钮绑定回车键触发事件的js及jQuery应用示例
很多时候,我们为一个表单中的button写了事件,但它不是submit,不能实现按回车键提交表单,那么就要为这个添加绑定事件了。 html代码片段...
#45. 不要使用jQuery觸發原生事件的方法 - 網頁設計教學
不要使用jQuery觸發原生事件的方法. JavaScript 框架提供瞭如此多的功能,以至於一不小心就會掉進坑裡去。 對工具庫依賴得越多,在修改或維護時一個小小 ...
#46. jquery触发事件的一个问题
先上代码{代码...} 问题:现在是change事件触发了,但是触发了一次之后,再触发就没效果了。请问是哪里问题?谢谢各位大神.
#47. jQuery 事件| 他山教程,只選擇最優質的自學材料
在本教程中,你將學習如何使用jQuery 處理事件。 什麼是時間Event. 事件通常由使用者與網頁的互動觸發,例如點選連結或按鈕,文字 ...
#48. javascript/jquery实现点击触发事件的方法分析 - 脚本之家
这篇文章主要介绍了javascript/jquery实现点击触发事件的方法,结合具体实例形式分析了JavaScript与jQuery针对点击按钮触发事件的相关实现与使用技巧, ...
#49. jQuery基礎教程學習筆記(五)事件的綁定和解綁 - 每日頭條
jQuery 自定義事件之trigger事件. trigger() 方法觸發被選元素的指定事件類型。$('#elem').trigger('click');. 先給元素綁定一個事件,然後通過trigger ...
#50. jQuery 事件處理 - VITO の學習筆記
jQuery 可以將寫好的script 繫結到用戶端的事件,如:button click, ... 的函式- 綁定事件處理函式;另一種則是呼叫不帶有參數的函式- 觸發該事件。
#51. jQuery事件处理 - 伙伴云
jQuery事件 处理jQuery可以很方便地使用事件对象对触发事件进行处理。jQuery支持的事件包括键盘事件、鼠标事件、表单事件、文档加载事件和浏览器事件等。1.
#52. Jquery手動觸發事件 - w3c菜鳥教程
Jquery 手動觸發事件,有時可能需要用機械式的觸發一個按鈕文字框或網頁中其他控制元件的一些事件,這個在登入的時候很常用,登入介面通常有三個文字框 ...
#53. 原生js模仿trigger自动触发事件 - 掘金
朋友们,好久没更了。。。 这次,我想跟你们分享下我对js事件的一些不一样的运用。 我是一个一直很懒于用jquery插件的人,引入他呢作用不大, ...
#54. jQuery點擊click觸發兩次事件解決辦法 - 台部落
對於jQuery的js框架,大家都不陌生,但是有的是時候需要使用click函數進行事件的應用但是,有的時候點擊一個div後出現了兩次事件解決辦法。 1.
#55. jQuery: 事件触发器trigger, 事件模型, 默认行为执行顺序, Native ...
很遗憾的是,这样是不行的,jQuery 并不会为 a 标签提供 native click 事件的触发,而我们想要做这件事情就需要用原生的 DOM element 来做:.
#56. 有關button的觸發事件問題 - MSDN
有關button的觸發事件問題 RRS feed ... 引用jQuery核心函式庫--> <script src="js/jquery-1.4.1.min.js" type="text/javascript"></script> <script ...
#57. jquery -- 触发事件· 前端速查手册 - 看云
本文档使用看云 构建. jquery -- 触发事件. 立即购买,享受随时随地阅读的乐趣. 0 购买. 上一篇:jquery --- 移除事件下一篇:jquery --- 触发事件.
#58. jquery 中某一div被加载后触发事件,怎么写? - 百度知道
jquery 中某一div被加载后触发事件,怎么写? · 1、首先,打开html编辑器,新建html文件,例如:index.html,并引入jquery。 · 2、在index.html中的<script> ...
#59. jQuery事件處理技巧:Delay scroll (and resize) - zwh.zone
目的: · 優化jQuery scroll 與resize 的事件觸發 · 大幅減少重複的代碼,達到效能優化.
#60. Jquery--实现input keydown回车触发登录事件 - 华为云社区
一、说明任意触发 不管当前焦点在哪个input输入框,只要回车就触发事件,如登录界面。 指定...
#61. javascript和jQuery的select下拉框选择触发事件实例分析
这篇文章主要介绍了基于jQuery的select下拉框选择触发事件实现方法,结合实例形式分析了常用浏览器对select触发事件的兼容及实现触发的相关技巧, ...
#62. jQuery.on() 函数详解- CodePlayer | 代码玩家
触发事件 时,jQuery会按照绑定的先后顺序依次执行绑定的事件处理函数。 要删除通过 on() 绑定的事件,请使用off()函数。如果要附加一个事件,只执行 ...
#63. 事件绑定- 前端开发_前端工程师 - 黑马程序员教程
在jQuery中,实现事件绑定有两种方式,一种是通过事件方法进行绑定, ... 在表1中,参数function表示触发事件时执行的处理函数,参数data表示为函数传入的数据,可以 ...
#64. 事件- 廖雪峰的官方网站
我们通常用后面的写法。 jQuery能够绑定的事件主要包括:. 鼠标事件. click: 鼠标单击时触发;; dblclick:鼠标双击时 ...
#65. jquery的触发事件与事件委托详解(1) - 哔哩哔哩
jQuery _ 事件 委托. 248 1 ; jquery 的 触发事件 绑定的解除(2). 21 -- ; DOM第四天(重点: 事件 的委托与冒泡). 789 3 ; 4.onclick点击 事件. 2776 -- ; 全面掌握Javascript面试必考 ...
#66. jQuery 自定义事件以及命名空间 - 知乎
使用jQuery 的.on() 方法可以为选中的元素绑定任意的DOM 事件,并添加事件处理程序 ... 这样当该按钮元素触发鼠标单击(click)事件的时候就会执行绑定的事件处理程序, ...
#67. [jQ]捲軸移動到底部觸發事件 - 男丁格爾's 脫殼玩
分享各種jQuery 外掛的使用及jQuery 跑馬燈、廣告輪播及選單等實用的jQ 範例。另外分享Android 程式技巧及OpenCart 購物車修改技巧分享。
#68. jQuery触发事件, jQuery触发器('改变), JavaScript 触发点击事件 ...
句法。这是使用此方法的简单语法- selector.trigger( event, [data] ) 参数。这是此方法使用的所有参数的描述- event - 要触发的事件对象或类型。相反,我们可以使用jQuery ...
#69. 常用的click事件居然这么多门道,赶紧卷 - TeHub
你真的了解onclick 点击事件吗? onclick 是异步的还是同步的?事件的触发顺序你了解过吗?现在我就带你一起来了解一下onclick 事件前后左右的一些 ...
#70. $( document ).ready() - jQuery Learning Center
Code included inside $( document ).ready() will only run once the page Document Object Model (DOM) is ready for JavaScript code to execute. Code ...
#71. Button Click Jquery - Tierischer Augenblick
To trigger the onclick function in jQuery, click () method is used. ... 一次 click。 click () 方法触发 click 事件,或规定当发生 click 事 …
#72. Javascript resize div by mouse drag
浏览器为了确保这些事件能够及时响应,触发的频率会比较高,具体的触发频率各浏览器 ... The onmove event is not fired on The resizable widget uses the jQuery UI ...
#73. JavaScript - Bootstrap
Bring Bootstrap's components to life with over a dozen custom jQuery plugins. ... Button trigger modal --> <button type="button" class="btn btn-primary ...
#74. JQuery - 中文百科
当浏览器构建DOM并行送载入事件时触发。 $(function() { // 这个匿名函数是页面加载完成时要调用的函数。 // jQuery代码,事件处理回调写在这里。 });.
#75. onclick Event - W3Schools
Python Reference · W3.CSS Reference · Bootstrap Reference · PHP Reference · HTML Colors · Java Reference · Angular Reference · jQuery Reference ...
#76. Antd popover hide arrow. When it is anchorPosition, the ...
Topic: Bootstrap / Sass Prev|Next Answer: Use the jQuery hover() method. ... 关于触发事件可参见如下: popover antd popover hide arrow; maxim cover girl list ...
#77. Window: load event - Web APIs - MDN Web Docs - Mozilla
The load event is fired when the whole page has loaded, including all dependent resources such as stylesheets and images.
#78. jQuery实现整屏翻屏效果 - 程序员信息网
jQuery 实现整屏翻屏效果:jquery.mousewheel(一)_weixin_34387468的博客-程序员 ... 中的@selection-change=“selectionLineChangeHandle”,每次点击触发事件,赋值给 ...
#79. Datepicker Widget - jQuery UI API Documentation
The jQuery UI Datepicker is a highly configurable plugin that adds datepicker functionality to your pages. ... The text to display on the trigger button.
#80. HTML5+CSS3+jQuery Mobile_松构造APP与移_网站 - Google 圖書結果
其中“选择器”可以省略,表示事件应用于整个页面而不限定哪一个组件。 12.1.1 初始化事件初始化 ... Mobileinit 当jQuery Mobile开始执行时,会先触发mobileinit事件。
#81. HTML+CSS+JavaScript网____入_到精通 - Google 圖書結果
20.6.5 封装事件除了使用bind()、one()和trigger()绑定或触发事件外,jQuery还把DOM默认的事件都封装成了对应的方法,方法名称与事件类型名称一致,这样就可以在jQuery ...
#82. vue中的事件触发(emit)及监听(on)问题 - 云海天教程
vue事件触发(emit)及监听(on). 每个vue 实例都实现了事件接口. 1.使用$on(eventName,callback) 监听事件; 2.使用$emit(eventName,[…args]) 触发事件.
#83. Django button onclick function
For the jQuery method too, we start by creating an HTML button and text field (submit ... Jul 21, 2021 · We are just adding onClick event that will trigger ...
#84. ASP.NET 4.5與jQuery Mobile跨行動裝置網站開發--使用C#(電子書)
13-6 jQuery Mobile API 的事件與方法如同 jQuery 函數庫新增名為$或 jQuery 的 ... 的觸控事件說明,如下表所示: 觸控事件說明 tap 使用者快速觸摸螢幕時觸發此事件 ...
#85. JavaScript+jQuery +Node.js網頁設計與物聯網應用開發教本(電子書)
... 事件是指滑鼠在瀏覽器瀏覽網頁進行相關操作時觸發的事件,相關 jQuery 滑鼠事件的說明,如下表所示:事件名稱說明 mousedown 當按下滑鼠按鍵,不論是左鍵或右鍵時觸發 ...
#86. JavaScript+jQuery Mobile+Node.js跨平台網頁設計範例教本(電子書)
方位事件方位事件(Orientation Event)是當行動裝置轉向垂直或水平時觸發的 orientationchange 事件,在註冊的事件處理函數可以使用 orientation 屬性取得目前方位是 ...
#87. JavaScript與jQuery網頁設計範例教本 (電子書)
10-3 Document 和 Window 事件 jQuery 支援多種 Document 和 Window 事件,其說明如下表所示:事件名稱說明 ready 當 HTML 網頁下載,而且 DOM 已經建立和可以使用時觸發 ...
#88. Jquery window on load called after load event occurred. A ...
To trigger the modal with the click of the image, you can use the jQuery click event. onbeforeprint ... Load ()方法会在元素的onload 事件中绑定一个处理函数。
#89. YouTube Player API Reference for iframe Embeds
The IFrame player API lets you embed a YouTube video player on your website and control the player using JavaScript. Using the API's JavaScript functions, ...
#90. Onbeforeunload angular - ElBarrioTattooShop
解决思路: javascript 对于浏览器的关闭和刷新会触发两个事件So I used the window. ... Sep 24, 2015 · Kendo UI UI for jQuery UI for Angular UI for React UI for ...
#91. js、jQuery、ajax、json四个之间的区别_paparuazi的博客
此外,jQuery还提供了浏览器兼容、样式读写、事件绑定与执行、动画等特性,后来 ... 发出请求,服务器在处理请求之后将处理结果返回给页面,触发事先绑定的回调函数。
#92. Cvar python - Fiera del Libro Campania
Net, PHP, C, C++, Python, JSP, Spring, Bootstrap, jQuery, ... assert(断言)用于判断一个表达式,在表达式条件为false 的时候触发异常。 ... 支持的监控事件.
#93. 用JS 來觸發事件 - 大笨鳥的私房菜
有時我們需要用js 來觸發畫面上Element 的特定事件,例如:在畫面上有一個按扭Element,其onclick 事件為alert 一串訊息,但我們想要在不用滑鼠點擊該 ...
#94. 常见跨域解决方案
jsonp方式JQuery跨域调用JQuery调用:$.support.corstrue;$.ajax({type: "get",url: customUrl,dataType: "jsonp",jsonp: "callback",success: ...
#95. 学习Chrome Devtools 调试 - IT Blog
可以执行常见任务的功能,例如选择 DOM 元素,触发事件,监视事件,在 DOM 中添加和删除元素等。 这像是 Chrome 自身实现的 jquery 加强版。
#96. 如何让一个元素在父元素中上下左右居中?_谈了场恋爱的博客
但是在1.8版本以后推荐使用on。这里介绍jQuery中如何给动态添加的元素绑定事件在实际开发中会遇到要给动态生成的html元素绑定触发事件的情况例如: $(".Lis ...
jquery觸發事件 在 [ Alex 宅幹嘛] 從jQuery 入門到認識JavaScript #3 事件綁定 ... 的美食出口停車場
事件 綁定 觸發 與擴充功能 事件 是javascript 的互動溝通基礎,而在 jQuery 中把原本的 事件 又包裝的更加好用,讓我們來看看這部份到底是怎麼做的, ... ... <看更多>