如果你還不知道的話,火箭用七個人加一首輪,還有現金去換CP3...
==
Adrian Wojnarowski @WojVerticalNBA
Source: Terms of Clippers-Rockets deal: For @CP3,
Houston sends Williams, Beverley, Dekker, Liggins, Hilliard, Harrell, Wiltjer, FRP + $661K
==
Michael Eaves 是現任ESPN的主播,他稍早針對了快艇火箭交易做了一些內幕的陳述,這個我認為還需要一些內部證實,不過這種球隊內部爆料嘛,就先看誰會在這個爆料後得利就好。我先簡單做一些翻譯,再來針對這件事情做些評論。
1. CP3 跟教練Doc的關係是自從教練的兒子Austin Rivers到球隊之後開始惡化,簡單的說球隊成員們都認為小河仗著他老爸是教練兼總冠,在核心隊友希望小河能做的事他都不願聽老鳥的話,更衣室氣氛也不會好。
2. CP3 認為教練偏袒兒子,兩個情況,第一教練在球員犯錯時大喊,但他兒子出現一樣的狀況時,不論在比賽或在練習,教練會睜一隻眼閉一隻眼。第二,原本快艇有機會迎來Carmelo Anthony,但
這筆交易必須把他自己兒子打包,教練兼總管(兼老爸)就不願意了。
(雖然說這筆交易從帳面上看起來快艇根本是搶劫,不太可能會成真,不過這畢竟是偏CP3陣營的說法,大家姑且先相信。)
這些舉動讓CP3覺得,教練兼總管兼老爸,似乎老河流比較重視當老爸,沒有想要讓球隊透過交易更強。
3. CP3沒有跳出他的球員選項,也就是說明年他在火箭將會有完整的鳥權(簡單說就是母隊可以用更大的錢但比較小的薪資空間留人,但母隊現在變成火箭)加上火箭所在的德州又可以不用繳德州的所得稅。
4. 一年在火箭的合約,可以給CP3很大的彈性,萬一跟鬍子處不好也只有一年,明年說不定可以跟幾個大牌的自由球員組團。現在的情況是他們LeBron James都非常的有彈性,他們兩個可以一起挑一隊新的球隊一起加入。
==
以下簡評:
CP3這時候離隊,再透過Michael Eaves放出這個消息,把責任都怪到球隊管理階層上面。這根本就是多贏的局面,我實在是太佩服CP3場上跟場下的能力。
首先,CP3先告知球隊,等於是逼球隊要交易掉他,但是讓球隊不至於血本無歸,這在社會輿論跟公關上面,是一個很好的招數,不論交易的球員是不是對等,至少跟前面幾個報團的球員不一樣。我就不要說誰了,大家自己填空。
第二,CP3目前一毛錢都沒有少拿,甚至還為自己明年的兩種狀況都做了最好的打算,如果跟鬍子與球隊現在正在想辦法抓的第三隻大牌球員融合的好,那撐一下在生涯末期以主力球員身份撈個冠軍,不是不可能。如果狀況不好,拍拍屁股閃人去跟Lebron James再組一團也沒有什麼,只打一年球迷也沒什麼好怪的。反正CP3不管在哪裡他都會是主力控球,不會是在板凳上等領戒指的人。
這個時間點真的太完美了,我對於CP3的佩服真的又高一個檔次,而『報團』的這個情況,將會是我對NBA這個10年的代表詞彙。今年還沒結束,事實上也才剛開始,我們還可以期待很多隻球隊要怎麼組隊,這齣戲將會一直延續到2018年。
勇士隊,都是你們害的,大家都在組團針對你們了!
Here's some information on the Chris Paul trade. First the MICRO:
Paul's relationship with Doc Rivers started to deteriorate rapidly after the Clippers acquired Austin Rivers. Several members of the team felt Austin acted entitled because his dad was both the coach and the President of Basketball Operations. In the view of the tenured players, Austin Rivers never tried to fit in, and when players tried to address the situation with him, he still did not respond the way the core of the team wanted him to. It led to resentment within the locker room, which often played out during games. One of Paul's biggest contentions with Doc was that Paul, and other players, felt Doc treated Austin more favorably than other players. He would yell at guys for certain things during games and practices, but not get on Austin in the same manner for similar transgressions.
But what really solidified Paul's dissatisfaction with Doc was a proposed trade involving Carmelo Anthony last season. New York offered Carmelo and Sasha Vujacic to the Clippers in exchange for Jamal Crawford, Paul Pierce and Austin Rivers, a deal to which Rivers ultimately said no. That event led Paul to feel that keeping his son on the roster was more important to Doc than improving the team. So, ultimately, Paul lost both trust and faith in Doc. As one league executive put it, "Chris despises Doc."
(I was also told that when Paul met with the team to inform them of his plans, Jerry West was not in attendance. It was only Doc and Lawrence Frank.)
MACRO
This move is a win-win for Chris Paul, and it was all part of a master plan. By opting into the final year of his current contract and pressuring the Clippers to trade him to Houston, Paul will be in the exact same situation next summer. He can re-sign with the Rockets for 5 years and $200+ million or sign a 4-year deal for about $150 million with another team. In addition, he will save several million dollars in state income tax.
Also, by being committed to the Rockets for only one season, it gives him a year to see if he can actually co-exist and pursue a title with James Harden. But even beyond that, this move gives Paul more flexibility to join LeBron James in 2018. If he stayed in LA or signed the max deal with the Clippers and forced them to do a sign-and-trade with the Rockets, Paul and LeBron could only join forces at one location. Now, they will have the ability to pick and choose wherever they want to go as a tandem, which could be Houston, LA {Lakers or Clippers (provided Doc is no longer with organization)}, or any other destination in-between.
同時也有3部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,Watch Dogs: Legion ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion Watch Dogs: Legion is an action-adventure game played from...
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Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
rockets roster 在 Shiney Youtube 的最佳貼文
Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
rockets roster 在 Shiney Youtube 的精選貼文
Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
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